TCP Algorithms (with Twisty Player)
Even TCP
# |
Image |
Setup |
Algorithm |
Recognition |
Move-Count |
1 |
|
R B' R' B
|
|
Clockwise corners and clockwise triangles. |
4 |
2 |
|
L' B L B'
|
|
Anticlockwise corners and anticlockwise triangles. |
4 |
3 |
|
R' F R' B' R F' R B
|
|
Solved corners, clockwise triangles. |
8 |
4 |
|
L F' L B L' F L' B'
|
|
Solved corners, anticlockwise triangles. |
8 |
5 |
|
L' B L' F' L B' L' F L B L B'
|
|
Clockwise corners, anticlockwise triangles. |
12 |
6 |
|
R B' R F R' B R F' R' B' R' B
|
|
Anticlockwise corners, clockwise triangles. |
12 |
Odd TCP
# |
Image |
Setup |
Algorithm |
Recognition |
Move-Count |
7 |
|
L' B L' F L' B' L F' L' U'
|
|
Solved corners, clockwise AUF. |
10 |
8 |
|
L' B L B'
|
|
Solved corners, anticlockwise AUF. |
10 |
9 |
|
L F' L B L' F' L' B' L F' L' U'
|
|
Clockwise corners, clockwise AUF. |
12 |
10 |
|
R' F R' B' R F R B R' F R U
|
|
Anticlockwise corners, anticlockwise AUF. |
12 |
11 |
|
R B' R' B BR B' L' B L BR'
|
|
Anticlockwise corners, clockwise AUF. |
11 |
12 |
|
L' B L B' BL' B R B' R' BL
|
|
Clockwise corners, anticlockwise AUF. |
11 |
2-Flip TCP
# |
Image |
Setup |
Algorithm |
Recognition |
Move-Count |
13 |
|
L R' L' R B' R B R'
|
|
Solved corners, solved triangles. |
8 |
14 |
|
R' B F' L' B' L B' F R B
|
|
Clockwise corners, solved triangles. |
10 |
15 |
|
L B' F R B R' B F' L' B'
|
|
Anticlockwise corners, solved triangles. |
10 |
16 |
|
D' B D F' D B D' F D' B D
|
|
Solved corners, 2-swap triangles. |
11 |
17 |
|
B' R B' F' L' B' L F R'
|
|
Clockwise corners, 2-swap triangles. |
9 |
18 |
|
B L' B F R B R' F' L
|
|
Anticlockwise corners, 2-swap triangles. |
12 |
Original: TCP_Full_Diansheng/DaYan